Short film Fifty Percent Gray, made with 3ds Max, is nominated for Best Animated Short Film at the Academy Awards.
#AUTODESK 3DS MAX 2015 FEATURES SOFTWARE#
Tomb Raider II is released this year, in which cut scenes heavily utilize MAX.ĭiscreet 3ds Max 4 hits the shelves, incorporating features gained through Autodesk’s 1999 acquisition of Discreet Logic, including the biped character studio that remains in the software today, an extensible character animation architecture, advanced game development tools, extensive rendering productivity with Active Shader, and more. Lost in Space is the first film to use 3D Studio MAX R2 for VFX. MAX R2 was one of the largest releases in the history of the tool. The computing language allows users to build tools on top 3D Studio MAX. MAXScript makes its first appearance with the release of 3D Studio MAX R2. 3D Studio MAX R1.1 also introduces the inclusion of network rendering and the SDK, which opens the door to new plug-ins.
#AUTODESK 3DS MAX 2015 FEATURES WINDOWS#
This year Autodesk releases 3D Studio MAX on the Windows 32-bit platform with real-time animation in the viewport. It was released in Autumn of 1996 as a product sample source file (sk_baby.max) with Kinetix’s Character Studio, and later found resurgence in an episode of Ally McBeal. ‘Baby cha-cha’ goes viral, setting off the dancing baby animation craze. 3D Studio MAX is the division’s flagship product. (L-R) Don Brittain, Tom Hudson, Rolf Berteig, Gary Yost, Jack Powell, Dan Silva.ģD Studio R4 introduces aspects that foreshadow 3ds Max’s heavy plug-in architecture and marks the beginning of the third-party development community surrounding the software.Īutodesk renames its multimedia division to Kinetix.
The app initially included four modules (Shaper, Lofter, Editor and Material Editor), and then a keyframing module.ġ994 Yost Group, 1994. On Halloween, 3D Studio for the disk operating system (DOS) debuts. There’s also this look at the Atari-related origins of 3D Studio (via a tool called ‘Solid States’ that was created for Atari 8-bit machines and written in BASIC). The new project was code-named THUD (after programmer Tom Hudson).įor a fulsome look back at the pre-history of the tool, check out these interviews with Gary Yost and Tom Hudson at CG Press. I’d be really interested to know which version of 3ds Max you might have first started using… 1988įilmmaker Gary Yost and his engineering team at the Yost Group create a 3D Studio prototype. Of course, there have been so many key contributors to Max from the very beginning through to today – this breakdown is not intended to be an exhaustive account of the software’s development.įollow along as we go back in time with the 3D application. The 3D modeling, animation and VFX tool has been through a number of incarnations – you might also know it as 3D Studio or 3D Studio MAX.Īs I did for Nuke, I thought it would be fun to run down a history of 3ds Max in visual form, including both videos and imagery from the past three decades. Do you remember which version you first tried?Īutodesk’s 3ds Max is celebrating its 30th anniversary this year.